BODYSONG. GLITCHJK グリッチジャカードボンバージャケット/MULTI glitch jacquard bomber jacket • made with Glitchaus textiles from the Raw series by Jeff Donaldson and Judit Eszter • BODYSONG. Shop
Jeff Donaldson
Some people use online services to have their photos woven or knit, using computer looms and knitting machines just like printers.
Shown here in blue, light blue, red and yellow, this Glitchaus blanket series turns that idea inside out by using picture image data itself as the motif, a process conceived by J.Donaldson in 2011.
Image data of a photo taken around New York City was machine knit at a 1:1 pixel to stitch ratio. This first series is available in six different colour combinations.
Design by J.Donaldson
GLITCHAUS © 2014
A diffused gradient forms the basis of this series of machine knit design blankets.
Each stitch corresponds to each pixel of the 896 x 1104px digital file. Intricate patterns emerge as a result of converting a full colour gradient into three and four colour designs. Blankets are a 50/50 merino wool, acrylic blend, 190x155cm (75”x62”)
white, light gray, black
black, light blue, light gray, white
realization: j.donaldson
photography: nathaniel fowler
berlin 2014
glitchaus
MTPO PRG ROM Data Knit – a new design by J.Donaldson
This 6×5’ knit blanket design is the program ROM data for the 1987 NES video game Mike Tyson’s Punch Out!!
Knit at a 1:1 pixel to stitch ratio, MTPO PRG ROM is a 50/50 merino wool/soft acrylic blend.
This unique textile from Glitchaus will be on display at Microscope Gallery from Sept 14 – Oct 14 as part of this is our house / this is our rules / and we can’t stop in Brooklyn, NYC.
Photos by John De Cristofaro
Notendo Glitch Blankets by Glitchaus
I designed this 8bit glitch blanket with my prepared Nintendo Entertainment System. The pattern is a composite video capture which was dithered in order to be rendered as a 50/50 merino wool, soft acrylic blanket.
The design is knit at a 1:1 pixel to knot ratio, preserving the correlation between textile and pixel art. The result is a 6×5’ glitchy blanket.
Check out glitchaus.com for more and follow on twitter and tumblr for updates!
Glitchaus, the design house of media artist Jeff Donaldson, is leading the way in glitch wearables.
Prepared or, creatively short circuited video game systems, emulator read errors and, databent (hex edited) image manipulations are all methods Donaldson uses to create unique, one-of-a-kind knit and printed textiles.
The 16bit Edition scarf design is the result of an Atari ST read error. Scarves are machine knit at a 1:1 pixel to knot ratio, retaining the parallel between textile art and digital systems.
8bit Edition glitch designs are created with a prepared Nintendo Entertainment System. By wiring a NES to creatively short circuit, familiar video games generate program data mosaics which are then rendered as glitchy soft-wears.
Beginning in 2007 and established in 2011, Glitchaus is devoted to glitch as a new paradigm in textile, surface and, fashion design.
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